Here is a (very) brief history of The Cell Game.. a lot of stuff
is missing, this may be updated more later on
2000
On
July 21 2000 I (Gohan3k) was bored so I thought why not make a
cool webpage, so I started fidling around with my site builder
and came up with a layout (you
can click
here to see the first layout we ever had with some Vegeta Animated Gifs, but remember the navigation will be messed
up) and decided to call this website "Gohan's Realm
2000" and by August I had a lot of sections up and launched
the site. When my friend (Trunks) looked at my site he
realized I needed a lot of help, he told me to change the layout
so I came up with another layout and he said our site name was
too stupid, I agreed so me and Trunks went through site names on
the phone until finally he said how about "The Cell
Game" and i said "that's friggin perfect!"... and of course we
stuck with it and
officially launched for the first time ever, The Cell Game
on our first day of the site, which is September 27 2000.
Our first host of course, was the dreaded Homestead.. the free
host of death. 2000 was the year of Versions 1, 2, and 3....
versions 1 and 2 didn't last long and unfortunately version 2 is
lost forever. I need to mention the first few affiliates we had
when we started, Saiyanslair, DBZ Elite Force, Vegetto's
Nemesis, Majin Trunks3k... sites that all no longer exist :(
Yes
2000 was the start of something great, but it was only the
beginning....
2001
After a while in 2001, we realized we were getting many hits and we needed to
leave homestead and get an even better layout. Now
desperate for help I wrote an update asking for someone to make
us a layout and that is exactly what happened, Morrik of
KNvegeta.com was nice enough to offer a layout to our site.
Version 4.. this is the layout that has accompanied TCG the
longest.. (it even makes a long return later on). Me and Trunks
worked very hard in transferring everything to this new layout,
it was really hard transferring everything from homestead to
html files, since homestead is the crappiest thing ever, but by
March 17 it was done. 2001 is where TCG's prime began, we
were getting 1000 - 3000 hits per day depending on the time
period, In my opinion that is very good... 2001 was also the
dreaded period where i put up forced voting for full episodes,
and because of that we actually made it to #1 on anime100 for a
full week (starting April 18). This is also when we were screwed
by a site called "fire anime" who said they'd host us but ended
up going down and not letting me update letting everyone know.
However this is also the year the owner of dbstorm hosted us..
and still hosts us to this day! Later on in the year
Morirk even made us ANOTHER layout which was version 5! Also, I
should mention this is the year we got the domain
thecellgame.net... on June 20 to be exact :)
2002
2002
was started by the addition of a new staff member named Jaz, who
made the DBDP flash episodes that are currently on the website
that many people seem to enjoy even to this day. This also
marks where Version 6 was added to the cell game, made by chris,
the owner of the old site sayjin blood. Also.. the person
who has been doing the most work on TCG in recent times (near
end of 2004) is JZ.. the poll updater! She is the coolest person
in the world.. and adding her to tcg was probably the smartest
thing I have ever done. Another huge event that took place in
2003, was the anime character tournament.. in which many anime
characters faced off in polls.. the winner was Gogeta.
2003
This
was a very sad year for TCG, and i hate to say it, but this
marks where The cell game's prime was over, yes the cell game
may never be the same, with the dragonball fad disappearing, and
people taking down dragonball posters, and moving on to other
anime, such as evengelion, Inuyasha, Cowbow Bebop, and all those
other crazy anime out there. But I refuse to let TCG die even
though there are barely any updates taking place... this was
unfortunately a very bad year for TCG.. nothing much happened at
all... The only significant change worth mentioning was that in
February i brought back version 4 of tcg, which is my favourite
TCG layout. The few things that were added are JZ's
comments on comments.. very clever i must say :)...
2004
Updates were still slow in 2004, however there were some big
additions to TCG. The biggest one being the Forum, first a YaBB
and now an Invision Board.. a forum for TCG alone was long
overdue, and it's void unfortunately couldnt' be filled by
coalition forums, I needed something that was TCG only, and in
my opinion the board was.. and still is very successful and it's
been updated a lot. Another big update was the anime
tournament... sadly Gogeta won it again -_-... Other than that
this was another slow year for TCG, but i plan to change
things...
2005
The
future does not await a new generation... It awaits the rebirth
of the old generation, a rebirth of legends. The re-birth
of The Cell Game...
Legends
Never Die
2006 -
2011
"Legends never die". The words I used to last update this page.
At 26 years of age, and nearing 10 years of this website's
existence, I can finally admit The Cell Game has died. A string
of events made what little was left of the site, go down in
flames.. 2006 marked the departure of JZ, the only person left
who still updated the website (even thought it was just the
polls, it was hard work, her polls and the "comments on
comments" section, kept people coming back), due to a falling
out we had.. the slow death of forum activity which occurred
around 2008-2009 (although some people still pop in there every
now and then!), and finally, every link on the website ceasing
to function, TCG was utterly destroyed. Well guess what.. who
cares? I fixed the links, so they work now, and the forums are
still there, so if you care about the website, go there and tell
me! I still check it every week! This website is still a great
source of information on dragon ball z, the weird e-mails will
get a laugh out of the most un-humorous type of people, this
place tells the story of what the internet in the DBZ
community was like in the early 21st century, and as long as I
can prevent it from going down, this site will always be here!